Yeti smash is quite popular at TH13 these days. I have seen some with no PEKKAs and some with 3-4 PEKKAs. PK shows an example of one PEKKA with 7 yetis to smash this base.
Objectives:
- Grand Warden walk at 9 o’clock (walk one minute at most to avoid time fail!)
- Grand Champion takes out defences at 10 o’clock, leaving just the inferno there
- Deploy siege barracks at 6 o’clock to begin the funnel. Have witches in there for cleanup (not hogs like I normally see)
- PEKKAs and King start on 7 o’clock and rush towards the core of the base
- A jump lets everything in
- Quad quake the core to cause some serious damage