The layout seems pretty typical of many TH13 bases right now. Spread out inferno towers with eagle and scatter shots close to each other for some insane DPS.
XO only shows how queen walk miners can tackle these bases.
Objectives:
- Warden walk at 3 o’clock to create a funnel
- Queen comes down after
- Wrecker and ice golem break into inferno compartment at 6 o’clock
- He adds bowlers, but they walk from 6 o’clock and go towards 9 o’clock
- Use grand warden ability to make sure wrecker breaks through far enough for queen to hit eagle
- Miners and Grand Champion start from 7 o’clock towards 9 o’clock to the town hall
- King helps funnel 9 o’clock towards 12 o’clock to keep miners in
- Miners burrow fast enough to avoid the blast, so the warden doesn’t need to follow the miners