The townhall is surrounded by walls and dead space, making the townhall very lonely and sad. COC Sundar shows how to use dragons to take
Read moreBase #70: TH13 Anti-2 Star Base with Infernos and Scattershots in the middle
A classic base which Sir Moose spam attacks to death with witch strike. General Strategy: Use 5 zaps on each scattershot and two earthquakes. The
Read moreBase #69: TH13 “Don’t Queen Walk This Side” Base
Our clan uses zap Queen walk hybrid a lot and it can handle layouts that were once hard to path. The inferno by the enemy
Read moreBase #68: TH13 Symmetrical Base with a well protected inferno
This base is very distinct, since I usually recognize the inferno near the clan castle. It is very well protected and loved with its own
Read moreBase #67: TH13 Broken walls by townhall
This style of base usually has the townhall fairly exposed with some broken walls. It tries to bait you into doing a Queen walk and
Read moreBase #66: TH13 Anti-3 Star Split Base with Scattershots together
I thought these type of split bases would be harder to deal with, but apparently not with hybrid. Strategy: Queen walk to take out the
Read moreBase #65: TH13 Single Inferno Protecting Townhall with Scattershots Together
This base has a inferno guarding the townhall to prevent a free takedown with a Queen walk. Not much zap value if the clan castle
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